Friday, July 26, 2013

Market Overview: Social and Digital Entertainment Market Forecast 2013 - 2018

Overview:

The digital entertainment market is experiencing growing pains within the era of the multiscreen (TV, phone, tablet, PC, and more) environment.  The ecosystem is expected to experience massive disruption with the evolution of social networking and the convergent usage of the so-called "Second Screen" devices including smartphones, tablet, phablet, netbook, laptop and other devices.  Mind Commerce anticipates localization and other personalization methods on Second Screen applications and services as well as innovative OTT business models.




This research analyzes the digital entertainment ecosystem and the profound impact of social networking including evaluation of the multiscreen
role in business strategy.  The report analyzes the market approach of ecosystem players with case study analysis.  The report provides revenue forecasting analysis globally as well as regional and by country.  The report also provides quantitative analysis of user engagement and interaction.

Target Audience:
  • Social networking companies
  • Media companies and portals
  • Advertising agencies and brands
  • Consumer electronics companies
  • Gaming and gamification companies
  • Content Delivery Network (CDN) companies
  • Network operators and service providers of all types
  • Personalization, identity, and preference control companies


To Buy The Copy of This Report Visit: http://www.marketresearchreports.biz/analysis/165729


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